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Fink Angel
Caldari The Merry Men
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Posted - 2007.11.14 19:31:00 -
[1]
No to skill queue. It's just dumbing down Eve.
Character transfers should be banned too. And GTC <> ISK trades too.
If you don't personally put the work in for something, you shouldn't have it.
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Fink Angel
Caldari The Merry Men
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Posted - 2007.11.14 19:53:00 -
[2]
Originally by: Leora Nomen How does doing this 'work' instead of having a skill queue do it for you dumb down EVE?
Because you currently have to think. To plan the training around your availability, downtime etc.
You train short skill while you're logged in playing, medium skills overnight or when you go to work, long skills when your going on holiday.
With a skill queue and a new character, I'll buy the skillbook, set all the learning skills to train, and come back in a few weeks with it all done.
Easy mode = dumbing down.
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Fink Angel
Caldari The Merry Men
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Posted - 2007.11.14 19:57:00 -
[3]
Originally by: shinsushi I thought a big bonus to eve's skill system was to get away from the grind?
To an extent, and it does this well. As a casual player it's one of the reasons I enjoy it as I could never compete with the 1-70 grinders.
I think that queuing skills is just that step too far into automation, and it seems like CCP probably do too, as they've had since 2003 to implement it and haven't chosen to do so.
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Fink Angel
Caldari The Merry Men
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Posted - 2007.11.14 20:05:00 -
[4]
Sorry to sound like a parent, but to bang out the old phrase "Just because some people do that, it doesn't make it alright or mean everyone else should do it".
Why not macro the whole game in that case? I find targetting rats and pressing F1-F8 very dull, and it's such a grind to get ISK this way.
... how far do we go?
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Fink Angel
Caldari The Merry Men
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Posted - 2007.11.14 20:12:00 -
[5]
Originally by: MotherMoon well you have a point there, but I don't see what is wrong with a simple you can que up two skills in a row or even just the one idea of I can change my skills from a website because I can't get to school.. you know what I mean?
yeah I don't like the idea of insta skill 24/7, I just said it would be interesting.
I can't see a major problem with queuing up one skill. I'm against dumping an Evemon queue into the game, walking away and coming back a year later with a fully baked character.
That system is for people who call their characters "toons".
An Eve character should be lovingly nurtured along every step of their piloting career.
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Fink Angel
Caldari The Merry Men
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Posted - 2007.11.14 20:29:00 -
[6]
Originally by: Ser Prius ... My recommendation is to simply NOT DISCONTINUE TRAINING A SKILL AT EACH LEVEL, if you finish level 1 go on to 2, 3, 4, and 5 without stopping. If you get to the end of Level 5 then it will stop just as it does right now.
That's pretty clever. Gets my vote as it fixes the problem caused by ISP outage (*), unplanned downtime etc. while not allowing an AFK character creation plan.
(*) To which I lost 14+ hours training yesterday, but such is life.
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Fink Angel
Caldari The Merry Men
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Posted - 2007.11.14 23:56:00 -
[7]
Originally by: Xaen Not very bloody helpful when you have not long skills available to train, now is it?
The whole benefit of a skill training system that doesn't require an in-game grind is that you don't have to be attendant to the game to "level up". However, the lack of a skill queue nerfs those benefits into oblivion for all skill plans that have no long skills currently trainable. This even applies to veteran characters like Xaen here and especially to newbies.
I simply don't believe what you're saying there.
After a couple of weeks in game, you should have a mix of short / medium / long skills available at any point.
At this very moment ... goes to browse char ... I can pick anything from 25 minutes to 33 days.
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Fink Angel
Caldari The Merry Men
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Posted - 2007.11.15 00:01:00 -
[8]
Edited by: Fink Angel on 15/11/2007 00:01:16
Originally by: Siresa Talesi Rather it's catering to those with lives and obligations who may not be able to log in every day or every 8 hours. There's things like work, school, and family members who tend to feel neglected if you're constantly rushing off to do something on a computer game.
Where are all these 8 hour skills people think are getting in the way of life?
I don't revolve my life around Eve, yet don't have a problem with setting skills.
I'm about to go to bed and have an hour and 23 minutes left on a skill. Golly gosh, what do I do?
Well, I'll put in a skill for either 8 hours to change in the morning or 20 hours when I come home from work, or a few days to a week and worry about it much later.
Every so often I lose a few hours worth of SPs here and there, and you know what, I don't really care too much.
Edit: spelling
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Fink Angel
Caldari The Merry Men
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Posted - 2007.11.15 00:22:00 -
[9]
Originally by: Leora Nomen What I was asking is for a limited queue system that has only one emergency skill pugged in, not that you can just walk away and let the skill train for weeks.
Yes, sorry for ignoring your first part of your post. 
You'll note later I posted in agreement with the "one skill queued" idea.
It's a queue of a years worth of skills to plop out a cookie cutter character at the end that I have a problem with.
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Fink Angel
Caldari The Merry Men
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Posted - 2007.11.15 00:40:00 -
[10]
Originally by: Siresa Talesi That's assuming that you're already logged into the game, or can log into the game, everytime this happens. That you log into the game when you get up in the morning, when you get home from work, and before you go to bed. I'm sorry, but I don't define my life by the needs of a computer game. Frankly, I'd rather not have to log in more than a couple nights a week. But I guess some of us have lives.
I'd be really interested to see a breakdown of people on both sides of this issue according to age, employment, marital status, and whether they have kids, etc. I think the results would be very telling.
LOL, someone always throws the "you don't have lives" thing into the mix! Do you just log in a couple of times a week to train? When / how often do you play the game?
My life certainly doesn't revolve around Eve.
Note I posted 8 hours / 20 hours / a few days ... depends what I'm planning on doing TBH.
When I am indoors, it takes me 3 minutes to log in to change skills in the morning or evening. I'm still failing to see the issue here.
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Fink Angel
Caldari The Merry Men
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Posted - 2007.11.15 20:08:00 -
[11]
Originally by: Siresa Talesi I never claimed I logged in a couple times a week only to train. I log in a coupple times a week, that is when I play for a few hours at a time. Frankly I think the idea that I should have to log into a game when I'm not playing is laughable.
I notice that while you laugh, you don't dispute the idea that you have few RL obligations to deal with. Interesting.
You are focusing on the relatively small amount of time it takes to physically change the skill. I'm more concerend with having to constatnly focus on a game by remembering when to take those 3 minutes to log in to change it. When I'm having dinner with my family, or out with friends, or at work, I should not have to be reminding myself "gotta get back on time to change that skill!" That's more involved than I want to be in a game. I'd favor it only requiring occasional management and then being able to leave it alone for say, up to a week at a time.
Well, I didn't think you'd really want a full rundown of my life outside of Eve! Plenty to be getting on with, thanks all the same.
Juggling skills is part of the game. Play hardcore and get every minute squeezed out of your skills, or play casual and lose some time here and there.
I'm in the latter part, but I don't want them to change the mechanics to level me out with someone who does get up at 2 in the morning to train. I posted my strategy for training earlier which involves some thinking ahead but not chaning my life around the game.
If you can't be arsed to come up with a bit of a plan then fair enough but take the SP hit.
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